Thought I would share some of my own gameplay. The player bases got a big overhaul in the last update, when they’re actively defended they can be pretty tough to crack(look at the alert timer to see how long that one actually lasted, I was off doing other things in between)
There have been a bunch of changes that make them a little more relevant and engaging, though not to the point where they’re everywhere:
Now the play for a squad that wants to build is to drive into enemy territory, quickbuild some stuff, and then chain pull 12 Lightnings to murder everything nearby, including the other bases. It’s the closest the game has gotten to representing control over an area in a literal sense.