Loom may not exactly be obscure by any standard, but I don’t see it being mentioned nearly as much as, say, Day of the Tentacle or Monkey Island. But it was a truly revolutionary way of reimagining the adventure game genre, and in a very early age of point-and-click. No inventory, single mouse click interaction, using spells to interact with the environment…
Of course, you’ll want to play the original floppy version to get the full story; the CD-ROM version had its dialogue heavily truncated to fit onto the CD.
What’s your pick?
In response to the OP: I love Loom in principle but I’ve barely played it. Really need time to get into it. Hopefully the SteamDeck will let me do that at some point.
But yeah, memorized tunes functioning as the verb interface, and physical looms that weave existential magic? I’m into that.