I posted that I’ve been working on my own system (as probably a lot of OSR fans have), but this post isn’t really about that so much. As I’ve been working, there’s a nagging voice in my head that keeps asking “does the world really need another system?”

And that got me thinking, with the massive breadth of options from hardcore retroclones to modernized reinterpretations, does the world need another system? Is there a more useful or needed thing I could be spending my writing time on?

So I guess my question to the group is whether you’re tired of seeing new systems. If you are, what would you rather see? Dungeon anthologies? Old school modules? Micro-settings? Something else?

Personally, I like new systems that either add something fresh, or just rearrange a bunch of existing systems into something that takes aspects of all of them (more what mine is), but I could also do to see more collections of small hexcrawls, zines full of one-page dungeons to drop into a game, or even things like Vermis I, just fun lore books or micro fictions that I can draw inspiration from.

So how about you?

  • thinknix
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    1 year ago

    I’m not looking for new systems to play, but I still like to mine rulebooks for ideas. Most useful to me as someone who has been playing RPGs since the 80s and fiddling with retro-clones since 2009 or so will be system-neutral (or close to it) zines, settings and adventures.

      • thinknix
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        1 year ago

        S&W WB (now WB FMAG) and Labyrinth Lord OEC are two that I’ve played and enjoyed quite a bit. Mutant Future also. I’ve played a bunch of the newer clones as well, and steal ideas from them but still prefer the older stuff.