I’ve been having a blast playing conquest. Usually I just play for the missions, but lately I’ve been hooked. Admittedly, I´m not a great player and I have not been able to get a second win in silver just yet, but it’s really cool that you can just go to proving grounds again to get another ticket. Good luck in your games out there! :)

  • vis5@kbin.social
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    1 year ago

    Total dud imo! They need to reduce the charge bar thingy to 8 from 10 or set a maximum number of rounds. As it is, one playthrough takes way too long. Not to mention the type of opponents who ropes, abuses Magik and Kang, retreats on the last turn etc. The experience is just not enjoyable.
    Rewards can be nice I guess, but due to the aforementioned issues I am only playing this mode till I get the mystery variant.

    • kvn@kbin.social
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      1 year ago

      8 would be good in my opinion. But I’m guessing they don’t want the possibility of it ending in 1 round. But 10 is just a bad number because if someone loses 8 cubes on round 1 that leaves the match-up at 10 to 2. This means a comeback would require 5 more rounds since the losing player can only bet 2 at a time.

      • Elenesane@kbin.socialOP
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        1 year ago

        I noticed this as well. One good thing though, it seems that a lot of people have learned to surrender/leave when they are at 2 cubes to 10, although I’m pretty sure that in a higher tier match most will try for the 5win streak comeback and that can be a slog. I wonder if it would be too much of a disadvantage for the losing player to have a shorter rope timer the higher the cube deficit is(?)