Today I saw Playing a bad guy is hard, and I felt completely identified.

Whenever I try to do an evil playthrough I can’t help to feel bad. For example, I feel bad when I have to kill Narfi, I feel bad when I have to break Bersi’s urn or when I have to threaten Keerava. I don’t even kill Nazeem.

What’s wrong (right?) with me? What’s your experience about this? Do you feel the same way about being evil in a game? And, since this is a modding community, do you have any mod recommendations?

  • CorrodedCranium@lemmy.fmhy.ml
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    1 year ago

    I feel like Bethesda games make it difficult to be bad. In order to progress through the game a lot of the time you’re pushed to be the good guy at least briefly.

    I had this in Fallout 4 most recently. I pushed the Minute Men back to the castle with the Nuka World Raiders wiped out everyone else but was still railroaded into being buddies with them to finish the game.

    • josec87@lemmy.worldOP
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      1 year ago

      I feel like Bethesda games make it difficult to be bad. In order to progress through the game a lot of the time you’re pushed to be the good guy at least briefly.

      That’s true, it would feel as if the character had a split personality.

    • Hydroel@lemmy.world
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      1 year ago

      Pretty much. I played my only playthrough of Fallout 3 as a bad guy - not a pure nihilist, but the egoistical, pretty chaotic mercenary. Karma in the lowest rank for the whole game.

      The thing is that when the choice that comes between saving the world or not, even the most egoistical, remorseless of bad guys would probably not choose the latter: most bad guy archetypes are in it for personal gain, but what gain is there to have if there is nothing left?