• IHeartBadCode@kbin.social
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    4 months ago

    Oh don’t even get me started. Hall effect has been known since 1879, those JoyCons didn’t use it because it was cheaper to use shitty graphite. They literally went the cheap ass route because they didn’t even care.

    • accideath@lemmy.world
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      4 months ago

      That’s not even necessarily the issue. XBox and PS controllers also don’t use Hall effect. I’ve never had an xbox controller drift. You’d have to seriously abuse them for them to break. Nintendo isn’t just cheaping out on the tech but also on the build quality itself. But what do you expect from a company that sells a console that was obsolete when it was released, hardware wise. For the third time.

      • BlanketsWithSmallpox@lemmy.world
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        4 months ago

        Xbox controller drift

        Really? That’s usually the quickest issue my controllers have with occasionally sticky thumb buttons. I’d gone through so many I just get Blue PowerA controllers now. They’re better than $200 ones for 1/8 the price, and have great warranties.

        Stick drift and non optimal buttons are instant killers for any decent platformer.

        • accideath@lemmy.world
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          4 months ago

          Both my two 360 controllers and my xone controller are drift free and I’ve had them for a while. And my 360 controllers have been abused by my little brother for a while. They have issues (like the rubber off the sticks getting rubbed away slowly), but drift isn’t one of them. Heck, even my old Wii Nunchucks are drift free and they’ve been abused a lot.

        • mamotromico
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          4 months ago

          I agree that they definitely also develop drift sooner or later, but I have yet to see a controller drift as fast as joycons do, with the exception of maybe the first batch of dualsenses that were atrocious for some reason