• Moonguide
    link
    fedilink
    arrow-up
    12
    ·
    9 months ago

    IMO the problem at this point is leadership. They’ve realized people will buy their shit if they sell a cheap, surface-deep fantasy with interesting visuals and let folks do a very limited number of different things in a single playthrough. Because of that, there’s no nuance to their worlds. They want to make a sandbox game with no reactivity.

    Unless leadership resigns I won’t expect anything else than the equivalent of a gas station meal.