The other thread about favorite mechanics is great, so let’s also do the opposite: what are some of your most hated mechanics?
The other thread about favorite mechanics is great, so let’s also do the opposite: what are some of your most hated mechanics?
Story, specifically cutscenes, especially if they’re unskippable. Everything I need to know should simply be presented in the HUD or in the menu/options/inventory/etc. It’s fine that there /is/ a story but at least give me the option of skipping it entirely and playing the actual game.
I like story heavy games so I personally don’t mind unskippable cut scenes… the first time around. What reeeaaaaally annoys me is when it’s a game with multiple endings and I can’t skip the same cut scenes on future playthroughs.
Same when it’s a reading-heavy multiple ending game, but it won’t let me skip text that I’ve seen already.