In the same way that the introduction of multitouch with the iPhone removed a layer of conceptual abstraction — instead of touching a mouse or trackpad to move an on-screen pointer to an object on screen, you simply touch the object on screen — VisionOS removes a layer of abstraction spatially.
“I got to spend about 30 minutes Monday afternoon using a Vision Pro and VisionOS at Apple Park…”
So many people are saying “it’s too expensive” and not saying what they would do to make it cheaper. The closest thing I’ve heard is that people would remove the outer screen to save costs but at best that makes it $300 cheaper (and probably not nearly that much). So what would they sacrifice? eye tracking? No, thats the entire control method. Screen resolution? No, thats what makes passthrough usable. Less cameras/sensors? No, thats the only way they can get the tracking to work well enough to not need controllers. If this came out and it was bad, it would be DOA. At least now it’s “amazing! But expensive…”, I’ll take that any day
So many people are saying “it’s too expensive” and not saying what they would do to make it cheaper. The closest thing I’ve heard is that people would remove the outer screen to save costs but at best that makes it $300 cheaper (and probably not nearly that much). So what would they sacrifice? eye tracking? No, thats the entire control method. Screen resolution? No, thats what makes passthrough usable. Less cameras/sensors? No, thats the only way they can get the tracking to work well enough to not need controllers. If this came out and it was bad, it would be DOA. At least now it’s “amazing! But expensive…”, I’ll take that any day