I’m replaying SUPERHOT (again) and it’s got such a great core mechanic that I can’t believe we’ve not seen more developers use it, or build around it.

What game mechanics seemed like they’d be the next big thing but …didn’t?

  • ObsidianZed@lemmy.world
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    5 months ago

    SOCOM! I remember, it came with its own corded headset. It was surprisingly understanding considering the time of release.