(copy+paste from a reply elsewhere)

As for the names I have a whole (overly complicated system). Basically each language in my world is a mix between multiple real world dead languages. I use chatgpt or open assistant (ik that using ai in worldbuilding is controversial but all the names are still mine) to generate words in the dead languages then smash them together. Sometimes i’ll have a word or phrase that I have it translate and then combine and shrink until it’s one word. To me, this is easier than conlanging but still original and fun.

  • Hog@lemmy.world
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    1 year ago

    Actually I’ll second that question. I used to conlang marginally just for the map and naming process, and it always ended up so cheap and awkward.