What (if any) are your go to class scripts? I’ve been a long time player and would like to try getting into non malicious class scripts to make things a bit more enjoyable.
Some examples that I can think of are:
- Vacc resistance buttons
- Engie quick setup
- Sniper reduce sensitivity when scoped in
What are some scripts that you all use, and why do you like to use them?
i use a setup on engineer that has 4 & 5 bound to sentry and dispenser, and 7 & 8 bound to the teles, then if I hit shift it calls a different set of binds for each of those keys so that i can destroy with the same numbers. highly recommend. (I have numpad on my mouse for easy selection)
I’ve also seen some goofy scripts to make demo spam charge in spawn or the heavy saying pootis a bunch of times, that was pretty good. I’ll definitely make one for engie, thanks for the advice.
engineer.cfg
//Reset exec binds //Quickbuild exec quickbuild //Quickbreak alias +shiftbuild "exec quickbreak" alias -shiftbuild "exec quickbuild" bind shift "+shiftbuild"
quickbuild.cfg
//Sentry bind 4 "build 2 0" //Dispenser bind 5 "build 0 0" //Entrance bind 7 "build 1 0" //Exit bind 8 "build 1 1"
quickbreak.cfg
//Sentry bind 4 "destroy 2 0" //Dispenser bind 5 "destroy 0 0" //Entrance bind 7 "destroy 1 0" //Exit bind 8 "destroy 1 1"
The engineer quickbuild setups are great. They just make it feel way more natural to run around and build quickly.
I dont have any class specific ones but I do use a null movement script which is quite nice