That’s the entire point of the Early Access tag though, it’s a tag that states “hey this is still in its early development stages and is not a final product” it even states that the game might not be finished. I can understand why some might see the term Early Access and think that it means that it’s a game that is going to be finished eventually, but under the description of the tag it’s not an obligation and it would be stupid as a game developer to throw money towards something that you know isn’t going to take off or that you’ve lost passion for.
I would say they should change the name of the tag to be something that better clarifies it, but honestly I can’t think of a better term because it’s right it’s early access the only alternative I can think of is maybe early development to remove people thinking that it’s just paying to get access to the game early.
As a counter argument to the good faith argument, I personally don’t think it’s within good faith to buy an early access game with the expectation that it’s going to be finished, I’m not sure how much clearer Steam and the development team can make it regarding that the future of the game is uncertain. I for one avoid Early Access games until I can see the reviews and see whether or not it’s worth getting (or if I am super interested) and if I see the game reviews stating the game is Dead Or there’s nothing on the devlog I skip it and go to the next game.
Don’t take me wrong I’m not saying that developers should keep their game permanently in early access, however I don’t see a problem with the Early Access tag being used to illustrate at the game is still in early development, and if the tag itself didn’t say the game may or may not be finished I would even Advocate that if in Early Access game gets canceled they should give refunds.
The tag means that you will continue to develop it. The second you decide you are not developing it, the early access tag is a lie.
That said, the idea that it’s OK to abandon a game you sold people to make another one is also disgusting and also makes you a piece of shit of a person. The disclaimer is not a free pass to be a trashbag. It does not excuse or justify throwing away customers. It is merely an acknowledgment that you might fail.
Frankly, not only should you be required to remove a game from early access before you’re permitted to launch another, but that release should be validated by Valve, and sent back with a “nope, this isn’t a product” to get to release. Until it’s actually a full featured game, you shouldn’t be allowed to do anything else. If your studio fails under those conditions, it deserves to fail. A studio “rescued” by shitting on customers to fleece new ones is a trash studio.
I fully believe that when a game stops being developed the Early Access tag should be removed but that’s the extent of where I agree, anything past that is a problem strictly of the consumer who knowingly purchased a game that advertised itself as unfinished.
I would also agree that if you want to keep an early access tag at minimum you should be required to post developer updates using steams update log like many companies already do, and failure to do so will eventually result in your Early Access tag being replaced with an abandoned tag, that way it lets buyers know that the game is not a finished product and it’s no longer in active development.
As for the sleaziness of abandoning a project once people have paid for it, I would chalk that down as they knew the risk upon buying the game since it was labeled Early Access. I think that it would be nice if the return window opened for 2 weeks when a game was abandoned to allow people who were hoping the project would go somewhere the ability to refund but I also think that neither company nor steam should be under obligation to do so since the consumer knew the risk going into it, plus I also think it would be kind of sleazy for those who got hours of playtime on it to expect that you’d get your full money’s back, even if the project was discontinued
That’s the entire point of the Early Access tag though, it’s a tag that states “hey this is still in its early development stages and is not a final product” it even states that the game might not be finished. I can understand why some might see the term Early Access and think that it means that it’s a game that is going to be finished eventually, but under the description of the tag it’s not an obligation and it would be stupid as a game developer to throw money towards something that you know isn’t going to take off or that you’ve lost passion for.
I would say they should change the name of the tag to be something that better clarifies it, but honestly I can’t think of a better term because it’s right it’s early access the only alternative I can think of is maybe early development to remove people thinking that it’s just paying to get access to the game early.
As a counter argument to the good faith argument, I personally don’t think it’s within good faith to buy an early access game with the expectation that it’s going to be finished, I’m not sure how much clearer Steam and the development team can make it regarding that the future of the game is uncertain. I for one avoid Early Access games until I can see the reviews and see whether or not it’s worth getting (or if I am super interested) and if I see the game reviews stating the game is Dead Or there’s nothing on the devlog I skip it and go to the next game.
Don’t take me wrong I’m not saying that developers should keep their game permanently in early access, however I don’t see a problem with the Early Access tag being used to illustrate at the game is still in early development, and if the tag itself didn’t say the game may or may not be finished I would even Advocate that if in Early Access game gets canceled they should give refunds.
The tag means that you will continue to develop it. The second you decide you are not developing it, the early access tag is a lie.
That said, the idea that it’s OK to abandon a game you sold people to make another one is also disgusting and also makes you a piece of shit of a person. The disclaimer is not a free pass to be a trashbag. It does not excuse or justify throwing away customers. It is merely an acknowledgment that you might fail.
Frankly, not only should you be required to remove a game from early access before you’re permitted to launch another, but that release should be validated by Valve, and sent back with a “nope, this isn’t a product” to get to release. Until it’s actually a full featured game, you shouldn’t be allowed to do anything else. If your studio fails under those conditions, it deserves to fail. A studio “rescued” by shitting on customers to fleece new ones is a trash studio.
I fully believe that when a game stops being developed the Early Access tag should be removed but that’s the extent of where I agree, anything past that is a problem strictly of the consumer who knowingly purchased a game that advertised itself as unfinished.
I would also agree that if you want to keep an early access tag at minimum you should be required to post developer updates using steams update log like many companies already do, and failure to do so will eventually result in your Early Access tag being replaced with an abandoned tag, that way it lets buyers know that the game is not a finished product and it’s no longer in active development.
As for the sleaziness of abandoning a project once people have paid for it, I would chalk that down as they knew the risk upon buying the game since it was labeled Early Access. I think that it would be nice if the return window opened for 2 weeks when a game was abandoned to allow people who were hoping the project would go somewhere the ability to refund but I also think that neither company nor steam should be under obligation to do so since the consumer knew the risk going into it, plus I also think it would be kind of sleazy for those who got hours of playtime on it to expect that you’d get your full money’s back, even if the project was discontinued
Early access is unconditionally not permission to abandon a game.
It is “permission” for your studio to fail. Literally nothing short of actual closure, forever, makes abandoning a game you sold forgivable.