• The Snark Urge@lemmy.world
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    10 months ago

    After seeing a few videos about it, it’s a pass for me. Pretty plainly a soulless legally distinct mishmash of random design elements with nothing to bring to the table creatively

    • fsxylo@sh.itjust.works
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      10 months ago

      If this was a soulless cash grab, it wouldn’t be half as optimized as it is now. I climbed a peak, and could see the other side of the map without any frame drops. AAA titles still struggle to do that.

      It is bootleg Pokemon, but it’s also a well made game.

      • The Snark Urge@lemmy.world
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        10 months ago

        Good graphics isn’t good games though?

        Like yeah someone with relatively okay skill could duplicate a famous painting, but we wouldn’t make them famous for it. Art is about making interesting choices.

        • fsxylo@sh.itjust.works
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          10 months ago

          I said nothing about graphics.

          The game mechanics are interwoven pretty well, the performance is great, and the pal fights are unique and full of personality.

          The people who made this game busted their asses. That’s the opposite of soulless.

          • The Snark Urge@lemmy.world
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            10 months ago

            I’m having terrible seeing it, but if you’re happy that’s great. I barely have time for the games I’m excited about from three years ago, so who am I to criticise?

      • Swedneck@discuss.tchncs.de
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        10 months ago

        the optimization is weird because yeah you can see far as hell and it looks good enough, but at the same time my entirely decent GPU can’t run it in 1080p on lowest settings

        i just wish they’d implemented the resolution setting to only apply to the game world, it’s kind of idiotic to have it affect the UI as well…

    • Prox@lemmy.world
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      10 months ago

      Nah. It’s the Vampire Survivors of the “catch em all” genre. I thought it looked like ass in the videos - and it does! - but when you have your own hands on the controller it’s a different experience. Again, like VS, it lands in a sweet spot re: progression, expansion, new interactions, etc.

      I tell people “it’s the least polished game I’ve ever played for 20+ hours”.