What’s best practice to safely play pirated games on Linux? Looking to mitigate potentially malicious executables from wrecking havoc on my system.
What’s best practice to safely play pirated games on Linux? Looking to mitigate potentially malicious executables from wrecking havoc on my system.
My current setup is a halfway between insanely secure and functionally useless, so take this with a grain of salt;
SELinux on a debian LTS host, VM to something similarly secure (I use arch to try n get the debian LTS stability + arch quick patches but i might be wrong), hosting as s new user per app a wine podman container using x11docker’d xpra2-xwayland option, and gpu pass through it all.
This gives pretty fine grain control to each individual feature your app is allowed to run, and numerous layers in case like 3 of them all concurrently have security flaws.
Eventually I want to look into the feasibility of sliding g-visor in the podman layer, but I figured I should probably make sure I spend some time actually plating games lol