As per title, I am currently playing on Linux using Proton GE Custom latest version (8.27 but also tested 8.25).

My experience is the following.

Specs

  • Ryzen 7 7730U (8c/16t) Laptop
  • 16GB RAM (14 RAM + 2 VRAM)
  • Decent performance SSD
  • Ubuntu Linux 23.10 (with Xanmod 6.7 x64v3 Kernel)
  • Wayland

Experience

  • Could not test anything above Low settings due to severe stutter even in the menu and 95% RAM which lead to PC being stuck

  • At low settings with different resolutions (from 720 to fullscreen 1080) i have 80-85% RAM usage (starting from a 21% base load) and 25-ish FPS performances

Workarounds

  • Once you get the game installed, add it to Steam as a non steam game pointing directly to the game .exe, compatibility forced to Proton GE or Proton Experimental
  • If it gives you some Visual C++ dependencies error, use ProtonTrick to install it in the Steam prefix
  • I did not find any performance tips and tricks

Conclusion

While being playable, I feel that the game can see huge improvements on Linux. However, I think there is also a lot of telemetry (local or remote) / logging in the mix as every pre-release version has (looking at you My Time At Sandrock) and probably the graphics part (especially the engine part) needs to receive some improvements too, so I bet in about 1 month we will see a steady 40-ish FPS with those settings

Cheers

  • Vampiric_Luma@lemmy.ca
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    10 months ago

    Nice and beautiful post, thanks for sharing.

    I’ll share my experience as well. Apologies for the following less-than-stellar formatting.

    🖥️ Specs

    • Ryzen 9 7900 X
    • Nvidia 3080
    • 32GB DDR5 Corsair RAM
    • uhhhh sry, random 1TB nvme storage XD
    • Using whatever defaults Pop-OS gave me, but I had to reinstall nvidia drivers to get the LTS drivers working. Playing through Steam’s latest proton settings.

    🤓 Experience
    Game experience was fine; Nothing is immediately noticeable. It has a terrible memory issue though, so the longer you play it the more issues will begin to crop up. 1~4 hours and the in-game menus begin to lag, although the main gameplay is seemingly untouched by this issue. However, I’ve had a terrible issue where prolonging this essentially breaks my desktop environment once the game closes.

    Playing on high and max render distance and haven’t experienced any frame drops other than from the above issue.

    That has been my palworld experience as a linux noob. Idk about the technicals, but I also hope we see some much needed optimizations soon.