• TheQuietCroc@lemmy.world
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      11 months ago

      That’s the point. Pokemon could be successful in the same way but they’re saying Game Freak doesn’t want to change how they do things.

    • Lvxferre@mander.xyz
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      11 months ago

      Because it’s gameplay-driven.

      There’s no Rotom bossing you around. No “sit down you player, as we tell you what’s supposed to be your story”. No unnecessary broken bridges forcing story linearity. The story that you see in this sort of game is the one that you build as you interact with the game, not the one that the developer wants you to watch.