Hi folks,

A while back, I released the flow MX36 and was working on a companion keyboard with choc keys. I’ve been using it for around 6 months but I haven’t released it for a few reasons. I thought that I’d provide an update just for fun. Below are the outstanding errata items:

  • in an effort to minimize finger movement, I jammed the keys as close as I could. As a result, unfortunately it only works with Asymplex ChicagoSteno’s…which I love btw.
  • after using it for a while, I want to squish the col-col spacing.I initially liked some space between the cols, but now I want to try a squished version.
  • I haven’t confirmed that both sides work with the choc amoebas. I’ve built up the trackball side with amoebas but I don’t know if the other side works with amoebas, i.e. has no internal interference.

So why is it taking so long? Well, my personal motivation is taking a backseat for other aspects of life…namely my kids and reading books.

Anyway, below are some pics. Happy typing!

  • rfvizarra
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    5 months ago

    That is a nice looking keyboard! Hope you find the motivation to keep working on it.

    Thanks for sharing your progress!

  • apfel@lemmy.world
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    5 months ago

    So cool! Love the roundings, especially around the trackball 👌👌👌 And also Chicago Steno is such bliss 😌

  • DanL4@lemmy.world
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    5 months ago

    What sort of selfish, self centred, person must you be to put your kids above the needs of this community for more photos and your impressions of this keyboard?

    That is not our way. Shame.

    Seriously beautiful design! Hope you get to your senses and finish it :-) Do you have a lot of experience designing 3d objects?

    If the aomebas don’t fit just Handwire it. It’s really enjoyable. Takes some time at first though.

    • Drudge@lemmy.worldOP
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      5 months ago

      Haha, how dare I.

      Thanks! I don’t have a ton of experience with 3d design, really I’ve only designed keyboards (4 or so) and a few things for the house. The flow series of keyboards was my first stab at using forms in Fusion 360, which was pretty fun.