- cross-posted to:
- rust
- cross-posted to:
- rust
I am new to Rust, and have always been interested in how games were made. But man I’ve got to say that just ready the bevy book has been pretty fun. I am looking at all the examples in the repo. I wanna here others perspective on bevy, or Rust game development in general!
I’m not a game dev, just a regular dev. I have experimented with Bevy though. The documentation is top notch and there are many examples, YouTube videos and guides for starting out. I followed one such guide that was essentially a space invaders clone. I switched out some of the assets so that it was my brother’s face shooting lasers, and sent it to him.
At my leisure pace, I finished the tutorial in about a week. I recommend giving it a try. Your first game doesn’t have to be perfect or even complete. My space invaders didn’t even have a background color.