Mac@programming.dev to Game Development@programming.dev · 10 months agoWhen Random Numbers Are Too Random: Low Discrepancy Sequencesblog.demofox.orgexternal-linkmessage-square10fedilinkarrow-up143arrow-down11cross-posted to: hackernews@lemmy.smeargle.fanshackernews@derp.foo
arrow-up142arrow-down1external-linkWhen Random Numbers Are Too Random: Low Discrepancy Sequencesblog.demofox.orgMac@programming.dev to Game Development@programming.dev · 10 months agomessage-square10fedilinkcross-posted to: hackernews@lemmy.smeargle.fanshackernews@derp.foo
minus-squarehuntrss@feddit.delinkfedilinkarrow-up1·10 months agoI found this article also very interesting: https://extremelearning.com.au/unreasonable-effectiveness-of-quasirandom-sequences/ It focusses more or less on one sequence but provides use cases and in-depth knowledge
I found this article also very interesting: https://extremelearning.com.au/unreasonable-effectiveness-of-quasirandom-sequences/
It focusses more or less on one sequence but provides use cases and in-depth knowledge