nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 10 months agoHomeworld 3 recaptures the tone of the classic RTS while realigning it with a new generationwww.gamesradar.comexternal-linkmessage-square6fedilinkarrow-up165arrow-down10cross-posted to: strategy@lemmy.world
arrow-up165arrow-down1external-linkHomeworld 3 recaptures the tone of the classic RTS while realigning it with a new generationwww.gamesradar.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 10 months agomessage-square6fedilinkcross-posted to: strategy@lemmy.world
minus-squareTar_Alcaran@sh.itjust.workslinkfedilinkEnglisharrow-up1·10 months ago certain strategic points are circled and units can be dispatched there with a click on the circle. Ah, so the “move units through tunnels” thingy is really just movement on rails?
minus-squareSaintWacko@midwest.sociallinkfedilinkEnglisharrow-up1·10 months agoI read that more as easy-to-select targets for movement, rather than having to select, move, and adjust z-axis
Ah, so the “move units through tunnels” thingy is really just movement on rails?
I read that more as easy-to-select targets for movement, rather than having to select, move, and adjust z-axis