- cross-posted to:
- linux_gaming
- gaming@lemmy.zip
- cross-posted to:
- linux_gaming
- gaming@lemmy.zip
UPDATE: Despite saying they were using SteamOS on the homepage, they’ve since clarified that it’s actually “an optimized version based on HoloISO”. HoloISO seems to be a community compiled version of SteamOS. It’s very similar but it’s not officially SteamOS.
Now the handheld market gets really good.
I love that tech companies were willing to invest hundreds of billions into VR with no clear understanding of where the huge adoption of users is going to come from and what even the killer experience is going to be using them and yet here we clearly have the future of gaming just waiting for other companies to invest further into the relatively assured long term and short term success of it.
The usecases are clear for the steam deck, the user base is clear, the focus effect on indie games prioritizing working well on the steam deck is clear and is a sign of how much momentum is really shifting even though it isn’t reflected in big numbers yet. This is the most obvious tectonic shift in electronics and entertainment that has come along probably in my lifetime.
In the future you know what gaming computer kids are going to get first (if it isn’t a console)? It is super obvious to me is going to be something like a steam deck. Parents are going to figure a steamdeck device is far more portable, practical and cheap and they will think ok they can get a pc down the road and play the same games I buy them if they want.