stopthatgirl7@kbin.social to Games@sh.itjust.works · 11 months agoSeasoned RPG devs from Obsidian and Bioware blame the temporary death of the isometric CRPG on 'vibes-based forecasting' from retailerswww.pcgamer.comexternal-linkmessage-square85fedilinkarrow-up1272arrow-down19file-textcross-posted to: PCGaming@kbin.social
arrow-up1263arrow-down1external-linkSeasoned RPG devs from Obsidian and Bioware blame the temporary death of the isometric CRPG on 'vibes-based forecasting' from retailerswww.pcgamer.comstopthatgirl7@kbin.social to Games@sh.itjust.works · 11 months agomessage-square85fedilinkfile-textcross-posted to: PCGaming@kbin.social
“I can’t stress enough how often I’d hear a retail rep declare a genre/style/look was dead with zero supporting data.”
minus-squarebionicjoey@lemmy.calinkfedilinkEnglisharrow-up8·11 months agoRight but I thought if I just said 2-3 is get a comment like “Wasteland 1 is a CRPG too!”
minus-squarevaultdweller013@sh.itjust.workslinkfedilinkEnglisharrow-up3arrow-down1·11 months agoFair enough, but you did specify age and wasteland 2 and 3 are definitely modern CRPGS. While Wasteland 1 while good is anything but modern.
Right but I thought if I just said 2-3 is get a comment like “Wasteland 1 is a CRPG too!”
Fair enough, but you did specify age and wasteland 2 and 3 are definitely modern CRPGS. While Wasteland 1 while good is anything but modern.