For me, if I want to go for breadth (quantity), AI is fine. For depth (quality), I have to come up with it or commission someone really skilled at their work.

I take Elder Scrolls II: Daggerfall as an example. The massive scale of its world map was ultimately procedurally-generated (i.e. AI). The locations important to the main quest was hand-crafted and generally of better quality.

  • velox_vulnus
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    3 months ago

    I think I’ll use AI to keep track of the lore accurately, if I were to ever write a story. By the way, procedural generation isn’t related to AI. It is more and less related to functions like the Perlin noise generator, and it’s different variants.

    • bionicjoey@lemmy.ca
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      3 months ago

      I think I’ll use AI to keep track of the lore accurately, if I were to ever write a story

      Unfortunately, in my experience, AI is bad at remembering stuff like that. It’s not a database, it’s just a text generator.

      • velox_vulnus
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        3 months ago

        Transformers have the potential to recall context. Pair it with a knowledge base software modified for writing stories and world-building, and it would boost productivity. Index-based search engine is inferior, because although the search works, users have no idea about what type of technique is being used behind - is it pattern-matching? Is it text-distance? Or vector-based?

      • Thavron@lemmy.ca
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        3 months ago

        There is a difference between AI in general and LLM’s, a subset of AI. Text generators like ChatGPT are the latter.