• MrBubbles96
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    1 year ago

    No. It’s got nothing to do with “Haters being Haters”. The camel’s back just finally broke.

    Frankly, it’s something that I’m surprised didn’t happen sooner. People got tired of excusing Bethesda’s many blunders since they joined Microsoft (because after that, they should have no excuse for mediocre…anything, especially on the technical side) Bethesda also got too used to people giving them a pass and going “oh, silly Bethesda!” when they saw a severe bug or just bad/mediocre mechanics, where if it was anyone else, they’d be rightfully upset that they paid fully AAA price and the game was a broken, bug filled mess (sometimes with bugs that date back to Morrowind, at that), and is finally feeling that burn others normally get. It was cute (apparently) in 2006 with Oblivion, it’s no longer cute in 2023.

    It’s also likely to do with Bethesda’s attitude. Them responding to criticism about some planets being empty and boring to explore with things like “it’s not boring. When Armstrong and the gang landed on the moon IRL, they weren’t bored” or just passive aggresively in general to negative reviews with actual critisms of the game instead of taking the critisim to heart and striving to maybe add some content to them as an update (or DLC, but them charging $70, then asking for more money to fix a problem in the base game would bring em more heat than anything) being some examples.

    Or the fact that, instead of fixing severe bugs or optimizing their game, they’re introducing this Creations thing and basically doing what i said in parenthesis above.

    • verysoft@kbin.social
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      1 year ago

      I love when people actually critique games, that’s how you get better games. Just refund and leave a non-aggressive negative review, let them know the concerns, blind fans are still going to call ‘hate’, but their claim has no foundation if you are just genuinely being a critic. People really settle for average and ‘rinse and repeat’ games, you can demand more, don’t bend over to these AAA companies.

      Seriously though, stop buying games in the first week or two of them releasing, let the dust settle first, they aren’t going anywhere.

      • MrBubbles96
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        1 year ago

        Yup. That second bit should be a golden standard, but…honestly? Knowing companies hire psychiatrists and all that jazz that tell them exactly what they need to put out there to get people to buy, install FOMO, hit addicts where it hurts, or just wear them down till they eventually say “yes”, and that its not just for games, it becomes kinda murky for me to just throw all the blame at the people buying. Not saying that people shouldn’t do their do dilagence (and after a while, to learn to ignore said marketing tricks. Fool me once and all that), they absolutely should, just that the other side are also hitting bellow the belt every chance they can in order to make a sale.

        • verysoft@kbin.social
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          1 year ago

          Yeah, it’s hard to throw all the blame on people when there’s so many engineered tactics to tempt people to buy stuff, but there’s got to be a point where you realise you don’t really need that special skin for pre-ordering, you won’t even use it and you won’t even be playing the game in a year. I’d like to see more regulations on it all, just to protect the people who struggle to protect themselves from predatory business tactics.

      • kaffiene@lemmy.world
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        1 year ago

        People leave steam reviews when they’ve played a game. There’s no deadline. So why wouldn’t new reviews be coming in? It happens to all games. Why should Starfield be different?

        • TrickDacy@lemmy.world
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          1 year ago

          Steam reviews months later aren’t really newsworthy imo. Nor are they interesting.

            • TrickDacy@lemmy.world
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              1 year ago

              it confirms my theory that people are hateful and want an outlet to, as bad as I hate this term, “circlejerk” to

      • wildginger@lemmy.myserv.one
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        1 year ago

        Its getting regular updates. I think every 6 weeks. Each new update will disturb the water, when it either breaks what few mods are out already and someone quits fixing it, or when the update fails to fix/creates a new bug and someone finds that to be too much.

        Then a new wave of annoyed people will reignite the conversation.

        Youre also going to see each time that more and more people start talking praise on the game. As some people do just like it as is, and as updates repair or add enough things that some people are willing to consider “enough” to undo the previous flaws.

        How much of each depends on if those updates are actually ever good, or if theyre lackluster or fail to stick to the called shot schedule.

      • MrBubbles96
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        1 year ago

        Fair, but here’s the thing:

        1. It’s a big release with a life cycle. Big release by the guys who made Skyrim? it’s going to continue to get new people even after it’s life cycle officially ends. So as long as Bethesda keeps digging themselves deeper instead of out the hole they made, the negative reviews and press will keep coming; by these new folks and the current players who see Bethesda basically making the situation worse in order to give any curious buyers a warning to be mindful at what they’re going to throw money at. Do some people sometimes go a bit too scathing in their takes? Sure. But honestly? I’m not gonna blame em. I know a disillusioned person when i see one, and disillusioned or otherwise, they’re still not at all wrong with most of their complaints.

        2. the “hater” thing…yeah, most of these aren’t haters. If they were bringing up BS claims, sure (See: The Pronouns thing). But the majority of “hate” this game is getting is…actual shortcomings the game has, or for the pretty crappy responses the devs put out in response. Dare I say it, most of the “hate” is by actual fans of Bethesda. Again, very disillusioned likely now former fans, but yeah. Haters don’t spend the energy to go this indepth about something, fans passionate about the thing typically do tho.

        Like i said in my other comment, the camel’s back broke for a lot of people after 13 long years. Not 5 or 3 years, 13. Even more if you were a Bethesda fan before Skyrim.

        • TrickDacy@lemmy.world
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          1 year ago

          I cannot agree with a lot of this, that it’s a justified never ending series of hate waves. I especially cannot agree these are Bethesda fans. Every comment thread typically contains a shitload of vitriol toward them specifically, calling it out by name.

          I was a huge fan of Skyrim and fallout 3/4. I bought Starfield, hated the map, found the game kind of interesting but not obsession level compelling, and just haven’t played it much. It couldn’t be less interesting to me to obsessively hate it. There isn’t a way it could be bad enough to talk about over and over. It’s old news. I may pick it up later when I’m bored and get into it, or I may not. Life moves on. I think people need to see it as what it is, a video game, and as such there are much more important things in life. Play the ones you like and be done with it.

          Having said all this the hate waves don’t seem to be stopping so I’m simply going to add Starfield to my content filter. Just simply don’t give a shit.

      • leftzero
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        1 year ago

        It’s because the people leaving negative reviews now are the opposite of haters.

        We’re the people who still gave a damn, who were willing to put the effort to play the game, who found at least part of it entertaining enough to keep playing despite all the frustrations, who dared hope that the next quest or world or NPC would bring back the feeling of playing the old Bethesda games.

        We’re the people who the game finally managed to break despite how much we tried to enjoy it. Who gave up in frustration after the last crash made us lose all the time we’d spent customizing our ship (my case), who lost the will to play after realising we knew what we’d find behind that corner or locked door because we’d already encountered them half a dozen times in exact copies of the same building in half as many planets, who after weeks of trying to find the same sense of wonder we’d found in previous Bethesda games finally gave up after the umpteenth unfulfilling quest bland generic NPC, or cookie cutter location.

        And we’re the people who, even after all that, still had enough respect for a company that had once made games we’d loved not to post a negative review… until, instead of acknowledging the game’s faults and trying to fix them, Bethesda started attacking reviewers for their opinions and defending their poor design choices.

        • TrickDacy@lemmy.world
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          1 year ago

          So you played the game despite not liking it? I don’t see how anyone else is to blame for that

          still had enough respect for a company that had once made games we’d loved not to post a negative review

          So you literally kept your opinion quiet due to loyalty to a capitalist company…? That’s not how they will get better.