I just finished saving Duke Ravenguard and the first thing he did was complain about his son. Dude is kind of an ass. Is it too late to put him back in the prison? I kinda wish I hadn’t saved him.

  • AnticorpOP
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    11 months ago

    Oh, nice! I didn’t realize you can close the door. Isn’t there two levers to pull in that room? Did you miss a prison cell door? I can’t recall off-hand. I guess just use this strategy and check if there’s an extra door lever. I also didn’t realize that you can just shoot the levers. That’s brilliant.

    • teft@startrek.website
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      11 months ago

      Technically omeluum the mind flayer from the underdark is back there too if you did his quests but he can teleport.

      But no there is just the lady in the chair and the dwarf lady (maybe halfling) locked in a cell in that room. There are two door levers to close the doors but they are one for each door. One is just outside the room with the respawning sahuagin and the other is on the opposite end of that corridor. You can’t really use that one to lock them out though since you’d be on the wrong side of the door.

      I love optimizing my route through the iron throne. I’ve done it like 8 or 9 times now. If you have flying it makes the entire place a joke. Basically fly to everyone turn one, free everyone turn two, and escape on turn three.

      • AnticorpOP
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        11 months ago

        I tried casting fly one time. It seemed to just give me regular movement options and I couldn’t figure out how to actually fly, so I’ve never looked into it again. It gives you a ton of movement distance? I’m on PS5 for the most part, so some of the interfaces are not readily apparent.

        • teft@startrek.website
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          11 months ago

          I’m on ps5 too. Basically for fly the interface lies. The best way to use it is fly to the edge of the circle it shows you, and then fly again. You can use it as many times as you like as long as you have movement left. I think fly is like 30 meters so with haste its 60 meters and that is basically the submarine to the rooms. The reason you have to fly to the edge of the targeting circle and then fly again is because there is a bug that doesn’t show you the true distance.

          • AnticorpOP
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            11 months ago

            Thanks! Do you need to do anything to get off the ground, or will it just start hovering when you move?

            • teft@startrek.website
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              11 months ago

              As long as you only click to where the targeting circle ends you’ll float over to it. If you click past the circle you’ll walk first wasting some flight movement.

            • teft@startrek.website
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              11 months ago

              I think i misread this when I woke up. You have to click the fly action first (you get this action from illithid powers, grant flight spell, or potion of flying), then click to where you want to move. Don’t click outside the giant circle or youll start walking first and that will use up some movement of flight. You can see how much movement you have left by looking at the bottom of your screen and that little yellow line is the amount of movement you have left relative to your maximum movement. Also if you have everyone use the astral touched tadpole they will get flight for free so you can have your whole squad flying if you pass a few persuasion/intimidation checks.

              • AnticorpOP
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                11 months ago

                Where is the flight button? I didn’t see the option when I cast fly on my wizard. I only tried it one time when I was trying to get inside of lower city, and it just kept saying “can’t find path”, so I gave up and never cast it again. Does it appear in the radial menu?

                • teft@startrek.website
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                  11 months ago

                  It appears in the radial only if you have flight status. So you cast flight on yourself, then you click the fly action, then you have to choose where to land. The path can’t be blocked which is why you were getting that message. Also the pathing can be weird so sometimes i have to rotate my camera to get the path right and then flight will work.