• G59OPM
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    2 years ago

    MAP UPDATES

    BUSAN

    New lighting scheme – Overcast

    RIALTO

    New lighting scheme – Evening

    WATCHPOINT: GIBLARTAR

    • Completely redesigned the final defender spawn area
    • Added an exit route from the forward defender spawn
    • Route adjustments and changes made around first capture point outside of the hangar
    • Covers and route adjustments made inside the hangar

    BUG FIXES

    GENERAL

    • Fixed Lifeweaver platform ping VO not playing.
    • Fixed ping stems not appearing for Last Seen pings with no line of sight.
    • Fixed Lifeweaver Tree and Platform from appearing as enemies when directly pinged by allies.
    • Disabled ping wheel movement shortcut for controller.
    • Disabled locking the crosshair in place for controller when the Ping Wheel Press Delay is active.
    • Fixed performance issues some consoles were experiencing.
    • Healing projectiles now make contact with targets who are phased out (i.e., Moira’s Fade).
    • Fixed an issue with on Ultrawide monitors that resulted in black bars appearing on the edges of the screen.
    • Fixed a bug that prevented the end of match flow not playing for Top 500 players.
    • Fixed the issue that caused Antarctic Peninsula’s image to be missing from its entries in the History menu.

    AUDIO

    • Due to a bug, we temporarily need to change the audio reverb settings used throughout the game to an alternate method. We hope to have this fixed in an upcoming patch.

    MAPS

    Colosseo

    • Fixed an area of the map that allowed players to leave the playable space.

    Hollywood

    • Fixed some haybales that did not correctly block D.Va Self-Destruct damage.

    King’s Row

    • Fixed a bug that allowed some gameplay elements to be placed inside the bus and taxi.

    Lijiang Tower

    • Fixed an area in Night Market that allowed players to stand outside of intended map boundaries.
    • Fixed a location that allowed Torbjorn to almost completely hide his turret.

    Nepal

    • Fixed some drums on the map that players could become stuck on.

    Numbani

    • Fixed the vines hanging above the tunnel (the one just before the final point) having collision and blocking projectiles and explosives.

    Oasis

    • Fixed several areas Kiriko could become stuck when using Swift Step.

    HEROES

    Ana

    • Fixed a bug with Sleep Dart not counting toward the Accuracy stat when performed as the final blow.

    Baptiste

    • Fixed a bug with Immortality Field not correctly displaying its active cooldown through Hero swaps.

    Doomfist

    • Fixed an issue that allowed stunned targets of Rocket Punch to escape the stun early by jumping after being hit.
    • Fixed an interaction between Tree of Life and Meteor Strike that allowed Doomfist to be healed while not in the field of play.
    • Fixed an interaction that resulted in Doomfist’s Rocket Punch doing no damage to Lifeweaver’s Petal Platform.
    • Fixed an issue with Powerblock not reducing the area of effect damage correctly.
    • Fixed an issue with Powerblock was being incorrectly applied to Junkerqueen’s Bleed.

    D.Va

    • Fixed a bug with D.Va’s primary fire increasing its rate of fire when it was set to the mouse wheel.

    Echo

    • Fixed an interaction with Duplicate destroying the duplicated ultimates when Duplicate ends (Symmetra and Wrecking Ball).
    • Healing effects that were started during Echo’s ultimate will now continue to heal Echo after the ultimate has ended.
    • Fixed a bug where a duplicated Lifeweaver’s Tree of Life would not heal anyone after Echo’s ultimate had ended.
    • Fixed a bug with Sticky Bombs not detonating if used right after Duplicate ends.

    Lifeweaver

    • Life Grip will now correctly nudge targets around payload obstacles.
    • Healing Blossom and Life Grip targeting now consider both the head and chest of the target as a valid line of sight, allowing targeting around vertical obstructions, such as payloads, to be more consistent.
    • Fixed a bug that prevented Petal Platform from being used if Secondary Fire was set as the confirmation input.
    • Fixed a bug with Life Grip not consistently pulling allies onto ledges if Lifeweaver was airborne.
    • Fixed an issue where Life Gripped allies falling off the map would still die to the death plane.
    • Fixed the issue that resulted in a friend Lifeweaver’s Petal Platform highlighting red when pinged.
    • Fixed an issue that prevented Lifeweaver’s footsteps from playing sound when crouched.
    • Resolved a bug that prevented the Tree of Life from being placed on an enemy Torbjorn turret (it now destroys the turret).
    • Fixed a bug that allowed Tree of Life to be attached to the Pushbot and pulled along.

    Mercy

    • Resolved an issue with Resurrect not retaining cooldown through Hero swaps.
    • Fixed a bug where Mercy wasn’t properly resetting her Guardian Angel cooldown when entering Valkyrie.

    Orisa

    • Fixed a bug where Orisa would use the animation for receiving critical shots for all damage received.

    Ramattra

    • Resolved an interaction with Nemesis Form and Annihilation that sometimes resulted in the ultimate not performing damage and lifesteal.
    • Fixed an issue where Block was being incorrectly applied to Junkerqueen’s Bleed.
    • Fixed a bug with block that prevented it from correctly stacking with Ana’s Nanoboost.

    Sojourn

    • Modified the screen effect applied by an enemy Sojourn’s Disruptor Shot to apply more accurately, making it easier to tell when you’re taking damage.

    Sombra

    • The translocator can no longer stick to loose objects on the map (i.e., Basketball).
    • Fixed a bug that prevented Sombra from Hacking Petal Platforms in FFA Deathmath.

    Torbjorn

    • Fixed an interaction between Lifeweaver and Torbjorn’s turrets that allowed them to be placed on walls.

    WORKSHOP

    • Fixed a bug with the ‘Set Ability Cooldown/Charge/Resource’ not working for all abilities.
    • Fixed a bug where the ‘Communicate’ Action did not work.
    • Fixed a bug where ‘Set Ability 1 Enabled’ Action did not work for Orisa.
    • ‘Set Ammo’ and ‘Set Max Ammo’ was not working for all heroes, but we have fixed this issue.
    • The ‘Is Communicating’ Condition is now functional.