Hey, has anyone heard of a problem with some source engine games that you have to manually preload 32bit libtcmalloc in order for the games to function? It happens at least on arch and fedora according to my system and everyone on protondb… The issue started back in summer and never got resolved. I used to use it but I read on the initial github issue that there is a chance you get vac banned. I am now scared and hope all my hours don’t go to waste on tf2. Sorry for that. I now have been dual booting linux for gaming on windows because of issues like these. Maybe I’ll try debian or kde neon…
This isn’t some sort of asking for help, just a weird thing that I am worried about and want an oppinion somewhere I think people will say something…
Been running TF2 on Arch since 2020 & have only ever had graphic driver related problems. I just have the
pacman -S steam
package installed. Before Arch I ran Fedora & before that I ran Debian. Never had any problems with either of those either…What gpu do you have?
Asus Nvidia GeForce GTX 650 2GB
Not the best card in the world, but it does the job & I got it used for a reasonable price…
That’s why you don’t have a problem. This is a mesa driver issue since they updated the llvm version. This affects AMD and Intel cards only.
Oh okie dokie gotcha…