Unity’s new “per-install” pricing enrages the game development community | Fees of up to $0.20 per install threaten to upend large chunks of the industry.::Fees of up to $0.20 per install threaten to upend large chunks of the industry.

  • lunaticneko
    link
    fedilink
    English
    arrow-up
    1
    ·
    1 year ago

    Now I’m intrigued about multiple installs on multiple virtual machines.

    • Captain Aggravated@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      2
      ·
      1 year ago

      You’re not the first to consider that possibility. It seems possible to grief a studio by repeatedly installing games in virtual machines and running up their Unity bill.

      The question of “what about pirated games” has also come up. Are developers going to be charged per install of pirated games? Unity’s answer to this has been an LTT brand “Trust me, bro.”