With last week’s Starfield launch slowly simmering down, Bethesda has started to cast its gaze forward, confirming a number of “community requested” features are on the way, including Nvidia DLSS support on PC, an FOV slider, and more.

As detailed in a post on social media, Bethesda is initially targeting a “few top issues” in a small hotfix out today, after which it’ll be turning its attention to various community requested features, which will arrive in updates at a “regular interval”.

Specifically, it’s confirmed Nvidia DLSS Support on PC following its controversial partnership with AMD, as well as 32:9 ultrawide monitor support on the platform. Additionally, players can expect a range of quality of life improvements, including a field-of-view slider, an HDR calibration menu, plus brightness and contrast controls.
Digital Foundry reckoned the PC version of Starfield “still requires a lot of work”.

“We’re also working closely with Nvidia, AMD, and Intel on driver support,” the studio adds, “and each update will include new stability and performance improvements.”

  • Dudewitbow
    link
    fedilink
    English
    arrow-up
    3
    ·
    1 year ago

    HDR was the only option I was suprised to not see at launch. Its a space game, litterally one of HDRs biggest use cases.

    • HolyDuckTurtle@kbin.social
      link
      fedilink
      arrow-up
      1
      ·
      edit-2
      1 year ago

      Yeah the base colour tones are absolutely nuts. I spent a lot of time on launch just trying to figure out if my HDR display was bugging out or something.

      • Dudewitbow
        link
        fedilink
        English
        arrow-up
        1
        ·
        edit-2
        1 year ago

        I had installed a seperate lut and used reshade injectes HSR effect to get a pseudo HDR experience.

        I absolutely hated the fact that even on the intro screen on my Oled, the space background was not black. I was like what is this madness.