So far, Starfield is an awesome game, but now I have an urge to pick up my character on no man sky, and I’m having trouble putting that game down right now.
Anyone else experienced this for example urge to play another space game?
So far, Starfield is an awesome game, but now I have an urge to pick up my character on no man sky, and I’m having trouble putting that game down right now.
Anyone else experienced this for example urge to play another space game?
Starfield has the problem that horizontal progression games like horizontal progression mmos have, which is they have a LOT of things you can do unlocked after a certain point (getting to constellation for the first time) but doesnt handhold you to any of the other features.
People who get sidetracked easily dont have that problem because they like picking and choosing what they want to do. People who need guidance gets lost in the options.
imo the main problem isn’t that there are a lot of things, it’s a major lack of information about game systems really. The game gives you a boostpack and tells you it’ll help, but doesn’t bother to pop up and tell you you’ll need a point in boosters if you want to use it. It shows you how to target enemy engines but doesn’t tell you you’ll need a point in targeting if you want to do it yourself. It’s an obvious, silly miss. I don’t mind that these things need points, but it’s annoying that it doesn’t tell you, especially when they have a place in the game where they easily could.
Lots of places really. Outside the tutorial sections of the main quest, why not have my boost packs say like “basic boost pack - function locked unless you have Boosters 1”
Hence, but doesnt handhold you through them.
It has the functions, tells you very little about them because after the intro moments, theres virtually no tutorials.
Yeah. I’m agreeing with you I think, but my main gripe here is that even in the intro/tutorial moments they don’t actually tutorial anything.
They tutorial the basics of how to fly a ship and loot space items, without informing you that some of its features are locked behind skills (target mode, thrusters for strafing)