It’s a Bethesda RPG in space. If you’re looking for No Man’s Sky, it isn’t that. If you’re looking for Elite Dangerous, it isn’t that. But it is a BSG RPG, just like I’ve been playing since Morrowind, and it really scratches that itch. I like the characters I’ve met, I’ve enjoyed exploring, and I’m starting to get into the lore and history. The weapons feel great and the gunplay is good. I tried the ship building and was pleased with how smooth a process that is.

I’ve seen a few graphical glitches, but this really is the least buggy-at-launch BSG RPG I’ve played. It’s definitely made for a controller, but that’s fine, that’s how I prefer to play these days.

  • SatanicNotMessianic
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    10 months ago

    That’s exactly the kind of bug I’ve come to expect from their games. It’s usually a couple of patches in where they figure out that you bumping into your companion should get them to move, or you having the ability to tell your companion to move.

    I couldn’t count the thousands of hours I’ve logged on Bethesda games, but they’re the reason I have 200 gigs of save files every time I play an RPG.

    • Mr_Buscemi@lemmy.blahaj.zone
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      10 months ago

      After another 2 hours I just gave up. This game is my least favorite Bethesda game I’ve played. I see how tedious it will get exploring. New Atlantis showed me the shortcomings of this game.

      • Cake or death?@beehaw.org
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        10 months ago

        Was the the same with Cp2077for me, finished the story after a year till my game breaking bug was fixed.

        • Mr_Buscemi@lemmy.blahaj.zone
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          10 months ago

          At least that game had a map system. I’ve been so lost in New Atlantis. The elevators take you to so many different locations and the trains do it, but with no map I can’t tell which is on what location as it’s all segregated.