• bauhausOP
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    1 year ago

    I think Star Trek games could be much better if they followed SW’s example and tried to focus on single character narratives rather than ones which focus on the flying a ship or managing the entire crew at once, which makes it difficult for the player to really immerse themselves into the game’s story an plot while investing themselves into the game in a personal way.

    Trek Ames could even switch between characters throughout the game and play different roles during different levels, but, often, Trek games focus a lot less on the characters and don’t feel like the immersive experience that SW games do. I don’t just want to go on a Trek adventure, I want to be the main character in the adventure, interacting with other characters in real time, running around, etc.