alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 1 day agoVeteran Starfield developer surprised by sheer number of loading screens added late in development – “it could have existed without those”www.videogamer.comexternal-linkmessage-square20fedilinkarrow-up1126arrow-down13cross-posted to: games@sh.itjust.works
arrow-up1123arrow-down1external-linkVeteran Starfield developer surprised by sheer number of loading screens added late in development – “it could have existed without those”www.videogamer.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 1 day agomessage-square20fedilinkcross-posted to: games@sh.itjust.works
They planned to place ads there?