• merthyr1831
    link
    fedilink
    English
    arrow-up
    1
    ·
    3 months ago

    True, though for most game/graphics developers you’re never interfacing directly with the graphics API, you’ll let your chosen engine/library do the heavy lifting.

    It does have the downsides of increasing the barrier to entry for custom/bespoke engines but those edge cases seem to be covered well by DXVK.