I had some fun trying to check if a hash (more like a transformation really) was collision free, so I wrote a quick piece code and then iterated on it so that it was usable.

I might add a quick bench and graphs and try to push it even further just for fun, to explore std::future a bit more (though the shared bit set might be a problem unless you put a shared condition variable on it to allow concurrent read but block concurrent writes?)

  • sajran
    link
    fedilink
    arrow-up
    2
    ·
    edit-2
    1 month ago

    I like the problem solving description, I actually went through a similar learning process leading to bitset recently. It was very satisfying!

    However, I just have to ask a question: What is the reason you didn’t just use UUID?

    • SuperFola@programming.devOP
      link
      fedilink
      English
      arrow-up
      2
      ·
      1 month ago

      Thanks!

      It would have been a lot easier to generate a fresh UUID for every record, but that means storing it. And we would have a unique sequential id alongside a unique UUID, two different keys for the exact same data. It is doable, afterall it’s just an additional 128bits for every record, but for the sake of it I wanted to not store an additional ID and be able to compute the UUID on the fly from the base sequential ID.

      • sajran
        link
        fedilink
        arrow-up
        1
        ·
        1 month ago

        Ah, I didn’t think about this. Thanks for the explanation!