Hi Everyone,

Apologies if this isn’t the right place for this. I have been trying to run DQX Offline (Switch) on Suyu for Android on an Ayn Odin 2 (Pro). Using the English Patch. After about 3 days of tinkering I finally got it to work and wanted to share how.

I had many issues getting the game to start, getting it load, to render anything at all, and then getting it to render properly. It’s all been harrowing, I wanted to document this process for anyone else with the same trials and tribulations I have been facing the past few days. Please note there is more tweaking and adjusting to be done, and this may not all be mandatory. However these are the settings I was using when I got the game to a playable state.

-Download the Latest version of Suyu (Build: 0de49070e4-relWithDebInfo)

-Download Switch Firmware 18.0.0

-Download GPU Driver Turnip-24.2.0_weav-chan_R19_Experimental

-Download the Game, Patch 2.01, The English Patch, and All the DLCs

-Download the English patch

Install all of the above (For those unaware, GPU Driver is from Suyu's main menu, Firmware is from Manage Suyu data.)

Go to Advanced settings:

System:
-Docked Mode: off

-Emulated Region: Japan

Graphics:

-Accuracy Level: High

-Vsync mode: Immediate

-Use asynchronous shaders: On

Debug:
-CPU Backend: Dynamic
Edit: NCE works fine and has better FPS.

Using all of the above I got the game to launch playable. 

Here are some images of the various issues I had while testing:

World Rendering only in white

Nothing Rendering at all (Flashing)

World Rendering with Artifacts

All shading wrong - Pink mostly

World rendering in Sepia

And the final working image

  • DotcomOP
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    26 days ago

    It’s handled everything I’ve thrown at it really well. Admittedly I tend to play mostly older stuff, but everything on PS2, GameCube, and Switch I’ve tried has been great. The only thing is that it’s Android based meaning the emulators are a little different than their PC counterparts, but that’s more a me issue.

    • sleepybisexual@beehaw.org
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      26 days ago

      Hmm, have you tried running heavy switch on it? Genuinely curious how trying botw/totk on an Odin would go

      • DotcomOP
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        26 days ago

        I have not, I’ll download TOTK and let you know how it goes.

        • sleepybisexual@beehaw.org
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          26 days ago

          Also, can you try star allies? It shat itself on my retroid despite being mostly 2d

          Thank you. Anything you want me to test on my end?

          • DotcomOP
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            26 days ago

            Curious how well the RP4 handles some of the heavier PSP games, but nothing specific.

            I’ll download Star Allies, I played TOTK and it ran okay - could probably do some more tweaking for steadier performance, however I didn’t download any of the update patches, or the mods - there is a 30FPS and 60FPS mod.

            Using the settings I listed in the OP. I was getting a solid 30 in cutscenes, and between 26-30 in gameplay, the dips appear to be when stuff is loading because it normalizes after a second, maybe more playtime would allow caching to smooth that out?. I turned off speed limiting in the emulator (which I previously hadn’t done) and I was getting a solid 70 FPS. It also makes the game run faster than normal so that’s kind of silly to watch.

            • sleepybisexual@beehaw.org
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              26 days ago

              Nice :3

              If I get a second handheld it’ll be an Odin.

              BTW, haven’t tested heavy PSP but tekken dr at 3x works great,

              Heave PSP should work

              • DotcomOP
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                26 days ago

                Glad to hear that, I played through Jeanne D’arc recently and it ran good, but I think that would have run on the SNES. They’re releasing (or just released?) a newer version of it. I’ve really liked the handheld since I got it in February. My plan is to use this one until they get something out strong enough to run Ps3/Xbox360 - Fully understanding I may be waiting awhile lol

                • sleepybisexual@beehaw.org
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                  26 days ago

                  My next device will be in several years. I would like to see wiiu on android and perfect 3ds.

                  Monster hunter stories is a removed to run. Citra shat itself

          • DotcomOP
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            26 days ago

            Star Allies pretty really well. The cut scenes and mini games played solidly at 60 and the main maps held a steady 30 (Which I think is intentional) Had no major issues to speak of, the only minor issue I saw was after beating the first stage a ghost kirby would flicker on the stage select. Maybe tweaking settings would fix that too?

            Also, I apologize for the images seeming to rotate at random? I took them all in the same orientation but the upload caused them to spin?