• glimse@lemmy.world
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    1 month ago

    I wholly agree with everything you said. Sometimes you finish a game and want to keep playing but it’s hard to find a “reason” to and weird achievements provide that.

    That makes it sound like an addiction but I don’t mean it that way. I wanted to 100% BG3 and got all but 1 or 2 achievements away from doing it I thought eh, that’s enough for now. I’m not trying to impress anyone with my GamerScore™ so if I’m not having fun with one, I’ll pass

    • theneverfox@pawb.social
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      1 month ago

      Exactly! I left two achievements in Prey because while I loved it, a fourth playthrough was too much - years later I still remember the map intimately

      But then there’s games like saints row 4…I loved it, it was just pure fun. I was having such a great power fantasy I even got all the collectables. I tried to keep going, but I ended up just mindlessly jumping around until I faced reality

      Or for a more recent example, satisfactory. It was great fun - I restarted just before the endgame to extend the experience. Then I did everything… There was so much more map left and I could’ve built so much more if I just had a reason. They get a partial pass because it’s still in development and mods could give me a second, longer, playthrough but I wanted to enjoy the updates before I burned up all my desire to play

      Give me some stat scaled enemies, maybe a bit more basic progression, and a flimsy reason so I can have my fill of the gam

      • glimse@lemmy.world
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        1 month ago

        Pretty funny you bring up Satisfactory…I JUST put that game down after making a gigantic factory. I just couldn’t bring myself to build the last two I needed for the final milestone and decided I’d start with a new game once it was finished. I hate burning myself out on a game and resenting it.

        …and Prey might actually be the next single player game I play. I have two friends hounding me to give it a spin and now you’re singing its praises. I guess I have to now lol