nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 8 months agoSlay the Spire co-creator advises that 'taking risks is actually the least risky thing you can do,' arguing for the appeal of 'hyper-engaging' gameswww.pcgamer.comexternal-linkmessage-square10fedilinkarrow-up1115arrow-down12cross-posted to: pcgaming@lemmy.ca
arrow-up1113arrow-down1external-linkSlay the Spire co-creator advises that 'taking risks is actually the least risky thing you can do,' arguing for the appeal of 'hyper-engaging' gameswww.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 8 months agomessage-square10fedilinkcross-posted to: pcgaming@lemmy.ca
minus-squareFrostcoinslinkfedilinkEnglisharrow-up1·8 months agoThey switched their game engine from Unity to GoDot, I’d say that’s quite a risk…
They switched their game engine from Unity to GoDot, I’d say that’s quite a risk…