• LEX@lemm.ee
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    8 months ago

    I have put more hours into StS than I have raising my children. I can’t wait to see what they come up with.

      • LEX@lemm.ee
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        8 months ago

        Pffft, Mega Crit, obvs! What are my kids gonna do? Doctor or lawyer? Booooooring!

          • LEX@lemm.ee
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            8 months ago

            I started this thread explaining I’ve spent more time playing StS than raising my own children, yet you cannot help but try appealing to my parental instincts.

            May your unwavering faith in the human spirit continue to inspire us all.

  • mac@programming.devOP
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    8 months ago

    Image Transcription: Twitter


    Mega Crit, @MegaCrit

    We’re proud to support a free, open source engine like Godot so that devs everywhere have an accessible yet powerful option to create their projects with 💙

    Our team has learned a lot while migrating our next game to Godot and we’re so exited to show off its power

    Godot Engine, @godotengine

    Shuffle your deck and hit the dance floor - @MegaCrit is now a #GodotEngine Gold Sponsor! 💃 🕺 A huge thank you for your support! megacrit.com


    I am a human volunteer who transcribes posts to improve accessibility on programming.dev and you could be one too! !transcribing@programming.dev

  • MJBrune@beehaw.org
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    8 months ago

    Yeah, it’s an amazing little engine that could. It’s getting bigger and bigger. I do wish they’d have better integrations with GD Extensions like cross-compiling to Linux on Windows.

  • Chigüir@slrpnk.net
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    8 months ago

    This is great :) I hope this brings more devs to Godot so we can get this great tool to be the best it can be for the GameDev Community!

    • Bluefruit@lemmy.world
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      8 months ago

      Oh rad i didn’t even think to look for that.

      I love sts and this made me like the devs even more. Good on them for taking action.

  • Elferrerito@lemmy.world
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    8 months ago

    This is fantastic, I was fearful that once the unity fiasco settled down, the godot funds would shrink, but it seems that it stabilized around the 50k mark