- cross-posted to:
- gaming@beehaw.org
- games@sh.itjust.works
- factorio
- cross-posted to:
- gaming@beehaw.org
- games@sh.itjust.works
- factorio
we added a new method of researching a technology. Instead of processing science packs in a laboratory, technologies can now be completed with a trigger.
I hope this doesn’t break the planning involved with needing to balance research and factory expansion. I don’t want to be handed oil processing just because I extracted some oil. On the other hand I also don’t want to be hindered if I think of that in advance and set up processing infrastructure before I start extracting
I am currently playing the seablock modpack and I can see this feature being useful in the sense that as soon as I have the production of a sciencepack setup I can research all the way to the next pack without utilising any of the technologies, where this update would be able to force me to produce the products of the new technologies before I can research more technologies.