• lightnsfw@reddthat.com
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    5 hours ago

    ‘A lot of games are released with high budgets, and they’re not selling’

    The good ones are.

  • VerilyFemme@lemmy.blahaj.zone
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    6 hours ago

    Yeah, it’s fucking awesome! Nothing makes me happier than seeing a AAA studio sink big bucks into a project that was destined to be a dumpster fire, then release it as a timed exclusive loaded with DRM for good measure. I really hate that there are developers falling victim to the overall shittiness of the games industry, but I don’t know how else studios are supposed to learn that people want to buy games, not lease online storefronts. On that note, anyone have any good indie recommendations?

    • DoucheBagMcSwag@lemmy.dbzer0.com
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      6 hours ago

      Meanwhile all we need to keep us happy are AA budget games to perhaps dormant franchises which haven’t seen the light of day in a few decades.

      We don’t need AAA or … Lol AAAA budget games every time

  • YourShadowDani@lemm.ee
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    4 hours ago

    I don’t see Elden Ring devs complaining, maybe focus on gameplay and style more than graphics and MTX and hollywood actors?

  • cmhe@lemmy.world
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    7 hours ago

    Tim Sweeny when he notices that enshittification in games doesn’t seem to work very well anymore: industry is going through a “generational change”.

    • sugar_in_your_tea@sh.itjust.works
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      5 hours ago

      I also don’t want to be forced to use some stupid storefront just because the publisher wanted an extra 18% cut or whatever. If your game lives and dies by that 18% cut, perhaps you should make a better game.

      If I want to use EGS, GOG, or Steam, that should be my choice, don’t force me to switch to something else just because you want higher margins.

  • MehBlah@lemmy.world
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    10 hours ago

    Remove all the garbage. The DRM, the proprietary launchers and the requirement to constantly pay to win.

  • celsiustimeline@lemmy.dbzer0.com
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    10 hours ago

    Gen 9 has been a complete failure. PS5 and Xbox Series are not delivering a next generation experience and the companies that produce those consoles have insulted the intelligence of their player bases for too long.

  • barsquid@lemmy.world
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    11 hours ago

    If they want me to buy AAA releases when they come out; they need to be actually fun, no rootkits, no microtransactions.

    • sugar_in_your_tea@sh.itjust.works
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      5 hours ago

      Exactly. And no game-breaking bugs at launch.

      Nintendo for all the awfulness that is their legal department got this right. I pre-ordered Zelda: Echoes of Wisdom, and it worked absolutely fine when I plugged it in. Yeah, there was a day 1 patch (didn’t check the state of things before the patch), but I haven’t had any issues with it so far.

      Indies also often get this right. There are plenty of devs I trust to have a solid product day 1. No stupid DRM, microtransactions, etc, just a fun game.

      I don’t care too much about graphics, I just want a fun game to play, and I’m unwilling to pay to be a beta tester.

  • redwattlebird@lemmings.world
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    1 day ago

    Well, when you invest $$$ into something that’s meant to be fun and it’s not fun, then there’s your problem. Why not invest in the game designers and scale down the graphics/fancy stuff and exec salaries?

  • borth@sh.itjust.works
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    1 day ago

    I’m gonna take a wild guess that the games with high budgets that aren’t “selling”, are just not selling “enough” to cover the “costs” of the executives. I guess it wasn’t much of a guess:

    and they’re not selling nearly as well as expected," Sweeney said. "Whereas other games are going incredibly strong

    Do they think that these other games “going incredibly strong” are making the money they hope to make? They’re probably making much less but managing it much better. The savings are almost infinite when you don’t approve every executive bonus pay package.

  • Duamerthrax@lemmy.world
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    1 day ago

    Fuck you Tim Sweeney. Fuck the fortnite model and fuck you for delisting and shutting down the Unreal franchise.

    • Chainslaw@lemmy.world
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      6 hours ago

      Just curious as to what you think the Unreal franchise could provide the modern gaming landscape that we aren’t getting now. It always struck me as pretty bland.

      • Duamerthrax@lemmy.world
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        4 hours ago

        The Unreal franchise can provide the Unreal franchise. There was no real reason for epic to delist the games from all the store fronts and shutdown the master servers other then wanting to control their brand. It was costing them pennies to keep that stuff up and to even shudown the single player games was completely.

        As far as “the modern gaming landscape” goes, it can suck it. I’m not interested in playing modern multiplayer shooters. I’m tried a few and they come across as walking simulators and fidget spinner simulators.

    • sugar_in_your_tea@sh.itjust.works
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      5 hours ago

      Exactly. I haven’t bought a pre-release game in a while because most of it is buggy and bland. But I bought the new Zelda game at pre-release precisely because it does something new.

      If they’re intent on spending more on graphics instead of actually innovating gameplay, I’m content buying older releases that provide the exact same gameplay for a steep discount. I don’t play MP games, so my selection is pretty broad.

      But I will buy a compelling new game, I’m just more into story and gameplay than graphics. Most of my money goes to indies, most of the rest goes to Nintendo, and the dregs go to older AAA games that I can get for cheap.