- cross-posted to:
- gaming@beehaw.org
- cross-posted to:
- gaming@beehaw.org
New study reveals most classic video games are completely unavailable
This is depressing. I cannot stress enough how critical emulators are in this area. Especially emulators that can emulate old obscure CPU architecture or whatever else needed to run super old games. We can preserve them forever this way regardless of available hardware. Keep ROMs archived on many places too, cold storages, etc.
FPGA are also really big, they are close to hardware perfect as we are going to get.
I can still find the ROMs for the classic NES, SEGA, and TurboGrafix 16 platforms. But that’s only a subset of the desired ones. Where are they going?
I can’t actually open the URL but I imagine they are speaking about alder generations and arcade cabinets. I recall a GDC talk about piracy where they discuss attempting to find any information on some of the earliest releases for a studio and finding one or two adverts only,
https://www.youtube.com/watch?v=HLWY7fCXUwE
This is one of my favorite GDC talks and it’s about this subject with a sizeable segment devoted to the second paragraph in this article comparing Video Games to the availability of classic Movies.
Here is an alternative Piped link(s): https://piped.video/watch?v=HLWY7fCXUwE
Piped is a privacy-respecting open-source alternative frontend to YouTube.
I’m open-source, check me out at GitHub.