They haven’t yet put up an official list of what’s changed but the public GitLab does have an ongoing list, and it seems plenty is already readying up for the release after this too. Some of the new features coming in this release include which I’ve cherry-picked from their GitLab include:
- Zoom levels of the world map.
- A tab in the launcher for handling different data folders.
- Post processing.
- Support for FBO Rendering.
- Support for FFMPEG 5.
- Windowed fullscreen support.
- Exponential fog.
- Sky blending.
- Add support for controller gyroscope.
- Shader-based object texture blending.
- More realistic raindrop ripples.
- Allow users to easily change font size and ttf resolution.
- Unique object identifier.
- And lots lots more!
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