Diablo IV would be the second game to support the technology behind Square Enix’s Forspoken.
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Wasn’t forspoken an absolute performance desaster, when it launched? Then again, maybe a halfway properly implemented game could benefit from it eventually.
Doesnt it need to be developed from the ground up with that in mind? If that is the case, then why doesnt it have direct storage already?
Wake me up when it is not always online.
Cool to hear, but when has loading times been a problem in Diablo