I will no longer be working on Mlem.

I started it a year and a half ago when I needed to take my mind off pain from surgery. And I always intended it to be a personal protect that would help me relax.

With the current development of the app, I no longer find being a part of the project relaxing or fun.

I’m not doing any coding anymore, since it’s all done by much more talented and experienced people. If I tried to contribute to my app now, as an outsider, I would be rejected. I’m also not doing much project management. I feel like I don’t have much voice in the development anymore.

I’m also getting backlash for trying to make the app accessible to the average person as opposed to just tech nerds, and it’s not worth the stress. This is happening mostly in my DMs (the other developers are not doing this, so please don’t go after them. They are very nice and would never do this), since some elements of this and Mastodon community don’t have the balls to face me in public.

These are just some of the many reasons I found working on the app for the last few weeks frustrating. Ever since the app exploded in popularity and the community grew, I can say that even thinking about working on Mlem made me instantly angry, annoyed and just overall pissed off.

It’s just not worth it anymore.

The current TestFlight version will keep working for two more days, after which I will erase the app from the App Store. Until then, someone from the team will have given you a new link. I have also transferred the app’s source code to a new owner.

I have released a new version just before posting this, and it’s the last version I have any influence on. The community will continue working on the app.

I will focus on my other apps, which will hopefully not become like Mlem.

Enjoy life, and don’t try to contact me.

    • JshKlsn
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      1 year ago

      Yea, the mobile community sends him death threats because the updates take longer to come out on mobile. He’s been so beaten down by it, that he decided to not release Haunted Chocolatier on mobile.

      Pretty much everyone has a phone, so I’d assume it’s mostly children who don’t understand development and think he just needs to push a button to release it to all platforms at once.

    • HobbitFoot @thelemmy.club
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      1 year ago

      Mobile tends to encourage more Skinner box gameplay, priming those who will be more obsessed than other platforms.