Indie game developer

  • 16 Posts
  • 8 Comments
Joined 1Y ago
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Cake day: Oct 21, 2020

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Pretty crazy, yeah. I really liked the first one, but wasn’t into 2 or 3. Fusion and Zero Mission are still my faves.


hey, you commented on my video over there! I moved all my videos to diode.zone because peertube.tv was pretty slow playback-wise. Thank you for the interest in my game! It’s already out and you can purchase from the steam store. :)


Learn Godot this weekend! I’ve created a 3 hour course to get you through the basics of Godot - you’ll learn how to create a top-down shooter by creating a player controller, creating a weapon manager, making a state machine for enemies, creating pickups such as health and ammo, and how to dynamical…





I just liked the flat colors with the dither shader :) I think the color palette is mostly to do with how bright it appears, but idk. I tried other forms of lighting but I liked this the best.







I was on XFCE for a year or so, then switched to GNOME around this time last year. Last week I just switched to Sway which I’ve been super happy with!



How I made my first commercial title, my brother lives in a canyon. …


How I made my first commercial title, my brother lives in a canyon. …


How I made my first commercial title, my brother lives in a canyon. …


How I made my first commercial title, my brother lives in a canyon. …







All the games I’ve made so far are free and open source if you wanna check them out. They’re all very short. All of those I made with godot. Krita and blender played a part in my latest one. https://stormkmd.itch.io/