We know the characters require further work, as they are currently missing their LODs
no, this is the rushed shit gamefreak does, this is a fundamental part of 3D game development, especially for a game like this.
And especially for the things that there are potentially thousands of on screen. And especially for things that are semi complex models. And especially for things that are small at a distance…
I see a shitton of misinformation on the CS subreddit - teeth post, “the economy is a lie” post. There’s basically no reason to trust people outrage baiting, regardless of whether they are right or not. We know the game’s not finished, pointing out obvious bugs is just beating a dead horse. In four months we’ll be several patches deep and all of this will be moot.
took me time to understand the link because back in my time CS meant Counter Strike
Doesn’t help that in the past month both CS2 and CS2 came out.
Like when TitanFall 2 was in the news about the hacked servers and so many people saw the headlines and automatically thought the “TF2” being mentioned was Team Fortress 2.
Don’t lie to me, CS is Computer Science, it’s the computer science subreddit they are talking about. Clearly.
/s
But they want to be mad about it NOW.
Did starfield pass the reddit baton of hate already?
If a company wants to release a game that isn’t finished, it shouldn’t be released at full price.
Why do people pay full price for an unfinished game? Wait until it’s finished, or demand a lower price.
I used to pre order games all the time because sometimes they’d be out of stock. Now? Never. Wait for the reviews
Yeah there’s currently cities skylines II and another game that I’m currently waiting on dropping their price or stellar reviews before I buy them.
Not only wait for the reviews, but wait for the hype to die down a little.
When Destiny 2 released, the entire playerbase was super positive about it - it fixed everything that was wrong with the first game, they said. After a couple of weeks, some players started mentioning there was no real endgame, nothing to chase because of the fixed loot rolls, etc, and that they felt “done” with the game after 80 hours or so. Everyone else told them to shut up, obviously they were burnt out after playing 80 hours in two or three weeks. And then a couple of weeks later, everyone else started to hit the same point - they had their perfect gear already, they’d done all the content, there was nothing left to see.
Watching a game go from incredibly positive reception to a fairly jaded, luke-warm-at-best reception over the course of ~5 weeks with nothing about the game changing was quite something. And it basically showed me I should wait a few months at minimum for hype to die down and the opinions to settle before I think about buying a game. That said, I’m a patient gamer anyway and usually wait far longer than that anyway, but yeah, I think Destiny 2 perfectly illustrates why you should wait longer for a community consensus.
What about the trees too? Everything’s fine until I get slightly too close to a forest and everything shits itself sideways.
How do you release a game without having a LOD for something that’s going to be on screen in large groups 90% of the time?
I love loads of the small details in this game but a lot of the decisions they made to cut time so they could release baffles me.
Sounds like they have LODs and swap them in a little too eagerly. Otherwise you’d render more stuff, further out.
Well, thank god!!