nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agoNo, Cities: Skylines 2’s performance issues aren’t because of the citizens’ teeth, developer confirmswww.techradar.comexternal-linkmessage-square16fedilinkarrow-up1103arrow-down14
arrow-up199arrow-down1external-linkNo, Cities: Skylines 2’s performance issues aren’t because of the citizens’ teeth, developer confirmswww.techradar.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agomessage-square16fedilink
minus-squareblazera@kbin.sociallinkfedilinkarrow-up33arrow-down5·1 year ago We know the characters require further work, as they are currently missing their LODs no, this is the rushed shit gamefreak does, this is a fundamental part of 3D game development, especially for a game like this.
minus-squareOttomateeverything@lemmy.worldlinkfedilinkEnglisharrow-up16·1 year agoAnd especially for the things that there are potentially thousands of on screen. And especially for things that are semi complex models. And especially for things that are small at a distance…
no, this is the rushed shit gamefreak does, this is a fundamental part of 3D game development, especially for a game like this.
And especially for the things that there are potentially thousands of on screen. And especially for things that are semi complex models. And especially for things that are small at a distance…