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Version 4.3 - The Easy Update
wz2100.netWith over 630 commits since the last release, it’s time for Warzone 2100 v4.3!
This release includes a new “Super Easy” campaign difficulty mode, texture compression support, an additional new “Aftermath” soundtrack from Lupus-Mechanicus, model and rendering improvements and fixes, countless bug fixes, and more!
Version 4.3.1 is the first official stable release in the 4.3.x series.
4.3 General Highlights: New “Super Easy” difficulty for campaign Additional new “Aftermath” soundtrack (from Lupus-Mechanicus) Add “LOD Distance” Graphics option, to adjust texture sharpness at distance (defaults to “High”) Add new Video Options (“Minimize on Focus Loss”, “Alt+Enter Toggle”) Add Flatpak builds (for Linux) Support for bidirectional text using fribidi Improve Cobra AI yet again (balances against defensive / system research when 1v1 on high oil maps) Show the rank a unit will have if it were produced next Add console message when limits change Update campaign balance (and fixes) for: Alpha 2, Alpha 6, later Beta missions, Beta-end, Gamma 2 Fix: Chinese, Japanese, Korean text display Fix: Rendering improvements for text and translucent effects Fix: Inaccurate calculations on lower-performance systems affecting placing blueprints, rotation of camera, etc Fix: Returned and redesigned classic models for wheeled propulsion, light and medium half-tracks Fix: Model errors with the: cyclone flak, scavenger cranes, wrecked tanker, water pipe features, howitzer, mortar models, retribution body + hover propulsion, VTOL assault gun, tank factory Fix: Cyborg and Super Cyborg shadow issues Fix: Improve a bottleneck in shadow calculations Fix: Make artillery fire over walls Fix: Direct weapon: Don’t fire when blocked by defense hardpoint Fix: Simplify repairs logic, prevent “stuck” repair stations Fix: Hotkey doesn’t count selected units correctly Fix: Do not form alliances with scavengers when starting games Fix: Chat message is sent upon clicking anywhere outside of chat widget Fix: Fix the balance of FastPlay since the merging of camBalance Fix: When starting Beta / Gamma from the main menu, no longer block extra structure space at the LZ Fix: Fix OpenGL antialiasing only working at 2x Fix: Vulkan device selection when CPU device types (like llvmpipe) are present Fix: Fix longstanding save-related issue where incomplete research topics could disappear Fix: Build status for trucks in helping mode Fix: Redundant components becoming available Fix: Keep aspect ratio for sequences in full screen Fix: Make Blender .
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I love this game